

On this version, the GIGN fought against the Midwest Militia. With a newer version of the GoldSrc engine, however, greater detail and model quality was possible. The basic layout remained exactly the same. Visual upgrades and surface smoothing were implemented for gameplay purposes. The map was updated to better fit the upgraded graphics of Counter-Strike 1.1. The radio and chickens would later become staples of the map's unique atmosphere and gameplay. At the time, the two were both members of a clan known as.

Italy was created by Glen Cooper, otherwise known as glenC or Bastard, and textured by DigiChaos (whose true name was Jaison Green). It was released as an official map along with this beta on June 8, 2000. Terrorists: Prevent the Counter-Terrorists from rescuing the Hostages or eliminate the Counter-Terrorists.

It is suggested that it takes place in the South Tyrol province since there have been real separatist-terrorist attacks in the 20th century, the street sign "Bixio" suggests the real town of " Brixen".Ĭounter-Terrorists: Navigate your way around the Italian city and get those Hostages from the foreign Terrorists. It's possible that the map takes place somewhere in the north of Italy since there are mountains visible. Several of the buildings and houses are accessible, leaving behind the outdoor skirmishes. The market, being a usual site for firefights, is arguably the most "open" and spacious part of the map. In these areas, it features both close quarters and long range combat, with many diverse tactical opportunities. Italy is filled with narrow passageways and includes an iconic marketplace.
